Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 tahun lalu |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 tahun lalu |
Ivan Safrin
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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14 tahun lalu |
Ivan Safrin
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0de33d5ac0
Defaulted textures to tile
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14 tahun lalu |
Ivan Safrin
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695a105915
IDE header cleanup and some IDE fixes
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14 tahun lalu |
Ivan Safrin
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e702ba12fa
Started working on new file dialog, started working on build tool
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15 tahun lalu |