Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin 02272793af Removed Polygon from Polycode, meshes now contain vertices directly %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 80a1443ba0 Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 72f3e20460 Added a grid and transform gizmo to the 3d editor, added 2d circle primitive type to ScenePrimitive, added plane intersection test to Ray %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 04fc32a398 Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 499ac73584 More UI and IDE fixes %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 78a335bf20 Started on reworking input events to be based on ray/box intersection %!s(int64=12) %!d(string=hai) anos