Historique des commits

Auteur SHA1 Message Date
  Ivan Safrin a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings il y a 13 ans
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) il y a 13 ans
  Ivan Safrin 95ef3cc459 Premultiplied alpha support il y a 13 ans
  Ivan Safrin 0de33d5ac0 Defaulted textures to tile il y a 14 ans
  Ivan Safrin c2b21a5e41 Made mipmaps not generate for Screen mesh textures il y a 14 ans
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. il y a 14 ans
  Ivan Safrin c9406f5051 Code cleanup and documentation. il y a 14 ans
  Ivan Safrin 7a37c48787 Code clean up and documentation il y a 14 ans
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. il y a 15 ans
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now il y a 15 ans
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class il y a 15 ans
  Ivan Safrin 7cc9015fd0 Initial import from old repository il y a 15 ans