Commit Verlauf

Autor SHA1 Nachricht Datum
  mcc d4bd53c53e Object xml serialization: Support type namespacing and 'nil' elements. ARRAY_TYPE can now be successfully serialized and deserialized vor 13 Jahren
  Ivan Safrin 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics vor 13 Jahren
  Ivan Safrin de739af9de Project file saving/loading in IDE vor 14 Jahren
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. vor 14 Jahren
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. vor 14 Jahren
  Ivan Safrin c9406f5051 Code cleanup and documentation. vor 14 Jahren
  Ivan Safrin f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool vor 15 Jahren
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now vor 15 Jahren
  Ivan Safrin b6e0a118d0 Various fixes plus Kinect module vor 15 Jahren