Ivan Safrin
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d69a199f2c
Fixed caret position calculation in UITextInput
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11 anni fa |
Ivan Safrin
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47148ce4e0
IDE editors will disable virtual scene rendering when hidden
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11 anni fa |
Ivan Safrin
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f3a8991475
Fixed initial peer packet not getting processed
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11 anni fa |
Ivan Safrin
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65e7aae21b
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 anni fa |
Ivan Safrin
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e014f65a05
Added accessors for local shader options in camera for Lua, added hdr pack to player on Mac
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11 anni fa |
Ivan Safrin
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cdf10e8510
Fixed bug with loading shader programs
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11 anni fa |
Ivan Safrin
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97f85714ce
Merge pull request #473 from fodinabor/IDEpropsFix
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11 anni fa |
Ivan Safrin
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33b09f0287
Merge pull request #474 from fodinabor/VS2012Fix
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11 anni fa |
Joachim Meyer
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439fa2dbd8
Visual Studio 2012 Build was broken - it still didn't support round...
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11 anni fa |
Joachim Meyer
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23cb86ad3a
IDE build failed because of "'LayerProp::layerID' : only static const integral data members can be initialized within a class" it is fixing this
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11 anni fa |
Ivan Safrin
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41908812e2
Added a setting to MaterialManager to not keep texture data in memory after uploading to video card
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11 anni fa |
Ivan Safrin
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2cca68065b
Meshes won't crash if file is not found on loading
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11 anni fa |
Ivan Safrin
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ff845aa0dd
Added a default Color, Specular, Emit material to default pak
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11 anni fa |
Ivan Safrin
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588a638066
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 anni fa |
Ivan Safrin
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38d063aefa
Ignore parent matrix setting in getConcatenatedMatrix
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11 anni fa |
Ivan Safrin
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78d811ec6c
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 anni fa |
Ivan Safrin
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d92ecdb188
Switched polybuild to use libarchive instead of minizip in order to (hopefully) fix creating archives that physfs reads incorrectly
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11 anni fa |
Ivan Safrin
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42b49b9b77
Downgraded MacOS player resource xibs to open in 4.6
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11 anni fa |
Ivan Safrin
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8654b57335
Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default
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11 anni fa |
Ivan Safrin
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0812c68c92
Fixed polyimport not taking entity parent transforms into account on import
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11 anni fa |
Ivan Safrin
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f167b22f86
Fixed layer editor icons in non-retina mode
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11 anni fa |
Ivan Safrin
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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11 anni fa |
Ivan Safrin
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ba879693a6
Added global resource autoreload settings
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11 anni fa |
Ivan Safrin
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07b4f6c9c1
Added a simple resource pool subscription system, resource pools are now shared between entity editors and material editor, materials will update in entity editors when changed in the material editor
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11 anni fa |
Ivan Safrin
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110ca74a1d
Added bounding box visualization to entity editor, added bounding box field to entity prop sheet, changed sprite editor zoom to a slider instead of a drop down
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11 anni fa |
Ivan Safrin
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15c00bb2f0
Scenes with unnamed and duplicately named objects will now import properly
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11 anni fa |
Ivan Safrin
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42004fd032
Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions
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11 anni fa |
Ivan Safrin
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ee187d0d36
Fixed asset browser crashing in some scenarios
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11 anni fa |
Ivan Safrin
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e3d4ca2c66
Fixed crash on quit in entity editor
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11 anni fa |
Ivan Safrin
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b514a35036
Transform matrix now always rebuilt if dirty on render
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11 anni fa |