Ivan Safrin
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1458639f10
Fixes for Mac after Linux fixes broke it :(
|
il y a 14 ans |
Ivan Safrin
|
1cc2ac3d82
Linux module binding fixes
|
il y a 14 ans |
Ivan Safrin
|
271ff2efb6
Merging
|
il y a 14 ans |
Ivan Safrin
|
0c2151ec29
Bindings fix
|
il y a 14 ans |
Ivan Safrin
|
1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
|
il y a 14 ans |
Ivan Safrin
|
04a22925fc
Tangent generation and normal map shader support
|
il y a 14 ans |
Ivan Safrin
|
971106bb55
Fixed texture destruction and render to texture
|
il y a 14 ans |
Ivan Safrin
|
5f7eea2457
Added a way to switch cameras in a scene
|
il y a 14 ans |
Ivan Safrin
|
a555599720
More Mac cmake fixes for Player
|
il y a 14 ans |
Ivan Safrin
|
18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
|
il y a 14 ans |
Ivan Safrin
|
e9c1a6af55
Mac fixes for bitshifter's changes.
|
il y a 14 ans |
Cameron Hart
|
2ec7a76488
Fixed Lua binding generation to work with tidied includes.
|
il y a 14 ans |
Cameron Hart
|
cdee607137
Merge branch 'master' into pxljm
|
il y a 14 ans |
Ivan Safrin
|
05b7bdf04d
VSync on Mac, anisothropic filtering options, 3D physics framerate idependence
|
il y a 14 ans |
Cameron Hart
|
1bcd55da82
Generated Lua bindings. They don't actually compile though.
|
il y a 14 ans |
Cameron Hart
|
be8f24208d
Merge branch 'master' into pxljm
|
il y a 14 ans |
Cameron Hart
|
a55085ac01
Regenerated Lua bindings.
|
il y a 14 ans |
Ivan Safrin
|
3f22489bf4
Various bugfixes across the board
|
il y a 14 ans |
Ivan Safrin
|
a4af1a3f84
Added a flag for an entity to render children even if invisible.
|
il y a 14 ans |
Ivan Safrin
|
a25c546297
Fixed shadows not displaying properly when objects are moved
|
il y a 14 ans |
Cameron Hart
|
d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
|
il y a 14 ans |
Cameron Hart
|
f2f686fbd6
Regenerated Lua bindings.
|
il y a 14 ans |
Cameron Hart
|
09ca9d340e
Rebuild Lua API without SDLCore.
|
il y a 14 ans |
Cameron Hart
|
e916d58a2a
Updated Lua wrappers - fixes compile error.
|
il y a 14 ans |
Ivan Safrin
|
7d67448ade
Linux and example fixes
|
il y a 14 ans |
Ivan Safrin
|
a34481c048
Linux player project
|
il y a 14 ans |
Ivan Safrin
|
326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
|
il y a 14 ans |
Ivan Safrin
|
30d0f0841f
Particle emitter and 2D Physics fixes
|
il y a 14 ans |
Ivan Safrin
|
0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
|
il y a 14 ans |
Ivan Safrin
|
f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
|
il y a 14 ans |