Ivan Safrin
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23ab2c849e
Merge pull request #153 from mcclure/cslisten
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13 yıl önce |
Ivan Safrin
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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13 yıl önce |
mcc
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d3bf213aa8
CoreServices has setupBasicListeners for aftermath of removeAllListeners
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13 yıl önce |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 yıl önce |
Ivan Safrin
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3f824e8dfd
Single focused entity through CoreServices singleton
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13 yıl önce |
Ivan Safrin
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40766fd24b
Moved getScreenInfo to Core
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13 yıl önce |
mcc
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47147ae45d
Merge 7/29 mcclure screeninfo branch with Ivan Polycode branch
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13 yıl önce |
Ivan Safrin
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0f94852b5d
Fixed ortho mode and 3d picking from camera in ortho
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13 yıl önce |
Ivan Safrin
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49c310406f
Timestamps for touch events and touch events for screen entities
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13 yıl önce |
Ivan Safrin
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 yıl önce |
mcc
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60660e7648
CoreServices::getScreenInfo, Windows version compile fix: Remove C++-incompatible C idiom
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14 yıl önce |
mcc
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e081af097e
CoreServices::getScreenInfo, Linux version fix: remove hard-to-compile gdk dependency; assume Linux is using SDL and jump straight to that solution.
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14 yıl önce |
mcc
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72e45c7c9c
Adds a CoreServices::getScreenInfo() which fetches screen width, height and refresh rate in a cross-platform way. If a Core object is given (0,0) as the screen coordinates in its constructor and also full screen mode is chosen, use getScreenInfo() to set the screen to the current resolution exactly.
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14 yıl önce |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 yıl önce |
Ivan Safrin
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a58e4a109f
Polycode doesn't crash now if invalid font file is specified. Will now destroy fonts on exit.
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14 yıl önce |
Ivan Safrin
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60398a8df7
Moved gamepad stuff into core
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14 yıl önce |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 yıl önce |
unknown
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207ca4fca6
Windows port and some fixes
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14 yıl önce |
Ivan Safrin
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8b1ae6d785
3D Physics module, minor fixes across the board.
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14 yıl önce |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 yıl önce |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 yıl önce |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 yıl önce |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 yıl önce |
Ivan Safrin
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9bfa6cf3d3
Rebuilt and updated 2D Physics module, ported particle system to support 2D
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15 yıl önce |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 yıl önce |