Ivan Safrin
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 rokov pred |
Ivan Safrin
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e10455cf98
Label memory leak fixes
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13 rokov pred |
mcc
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acd72adcf6
Merge mingw branch with 6/28 Ivan Polycode
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13 rokov pred |
Ivan Safrin
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dfd6ba1da4
More leak fixes from mcclure
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13 rokov pred |
Ivan Safrin
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e352f2e803
Fixed vertex order in plane primitive, added floating point texture support
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13 rokov pred |
mcc
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 rokov pred |
Ivan Safrin
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d362e3dea1
Windows fixes
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14 rokov pred |
Ivan Safrin
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 rokov pred |
Ivan Safrin
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971106bb55
Fixed texture destruction and render to texture
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14 rokov pred |
Cameron Hart
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cdee607137
Merge branch 'master' into pxljm
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14 rokov pred |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 rokov pred |
Ivan Safrin
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05b7bdf04d
VSync on Mac, anisothropic filtering options, 3D physics framerate idependence
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14 rokov pred |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 rokov pred |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 rokov pred |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 rokov pred |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 rokov pred |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 rokov pred |