cib
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2197c08b01
Implemented OSBasics::fileExists
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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54e9b1a16d
Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes
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%!s(int64=13) %!d(string=hai) anos |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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%!s(int64=14) %!d(string=hai) anos |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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%!s(int64=14) %!d(string=hai) anos |
Cameron Hart
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ea833b7237
Building PolyCore with CMake on Linux.
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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f797a8af9d
Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool
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%!s(int64=15) %!d(string=hai) anos |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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%!s(int64=15) %!d(string=hai) anos |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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%!s(int64=15) %!d(string=hai) anos |