Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Safrin fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access vor 13 Jahren
  Ivan Safrin 0d9f0022ac Removed old unsupported mesh type vor 13 Jahren
  Ivan Safrin 272e763c7a LINE_LOOP_MESH support vor 13 Jahren
  Ivan Safrin a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings vor 13 Jahren
  Ivan Safrin 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer vor 13 Jahren
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), vor 13 Jahren
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes vor 13 Jahren
  Ivan Safrin 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type vor 13 Jahren
  Ivan Safrin 027d9462f5 UI HSlider fixes and UI Color picker vor 14 Jahren
  Ivan Safrin 04a22925fc Tangent generation and normal map shader support vor 14 Jahren
  Ivan Safrin 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. vor 14 Jahren
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. vor 14 Jahren
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. vor 14 Jahren
  Ivan Safrin 9caa40dca6 Fixed Sphere mesh generation. TYPE_SPHERE primitives will now work. vor 14 Jahren
  Ivan Safrin 67e5654afc Changed private members to protected in non-manager classes. vor 14 Jahren
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. vor 14 Jahren
  Ivan Safrin 30d0f0841f Particle emitter and 2D Physics fixes vor 14 Jahren
  Ivan Safrin 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. vor 14 Jahren
  Ivan Safrin 69b72fe5a4 Vehicle physics, default shaders and material vor 14 Jahren
  Ivan Safrin c9406f5051 Code cleanup and documentation. vor 14 Jahren
  Ivan Safrin 7a37c48787 Code clean up and documentation vor 14 Jahren
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. vor 15 Jahren
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now vor 15 Jahren
  Ivan Safrin b6e0a118d0 Various fixes plus Kinect module vor 15 Jahren
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D vor 15 Jahren
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class vor 15 Jahren
  Ivan Safrin 7cc9015fd0 Initial import from old repository vor 15 Jahren