Ivan Safrin
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e014f65a05
Added accessors for local shader options in camera for Lua, added hdr pack to player on Mac
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11 rokov pred |
Ivan Safrin
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41908812e2
Added a setting to MaterialManager to not keep texture data in memory after uploading to video card
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11 rokov pred |
Ivan Safrin
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2cca68065b
Meshes won't crash if file is not found on loading
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11 rokov pred |
Ivan Safrin
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ff845aa0dd
Added a default Color, Specular, Emit material to default pak
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11 rokov pred |
Ivan Safrin
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588a638066
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 rokov pred |
Ivan Safrin
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38d063aefa
Ignore parent matrix setting in getConcatenatedMatrix
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11 rokov pred |
Ivan Safrin
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78d811ec6c
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 rokov pred |
Ivan Safrin
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d92ecdb188
Switched polybuild to use libarchive instead of minizip in order to (hopefully) fix creating archives that physfs reads incorrectly
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11 rokov pred |
Ivan Safrin
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42b49b9b77
Downgraded MacOS player resource xibs to open in 4.6
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11 rokov pred |
Ivan Safrin
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8654b57335
Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default
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11 rokov pred |
Ivan Safrin
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0812c68c92
Fixed polyimport not taking entity parent transforms into account on import
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11 rokov pred |
Ivan Safrin
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f167b22f86
Fixed layer editor icons in non-retina mode
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11 rokov pred |
Ivan Safrin
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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11 rokov pred |
Ivan Safrin
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ba879693a6
Added global resource autoreload settings
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11 rokov pred |
Ivan Safrin
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07b4f6c9c1
Added a simple resource pool subscription system, resource pools are now shared between entity editors and material editor, materials will update in entity editors when changed in the material editor
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11 rokov pred |
Ivan Safrin
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110ca74a1d
Added bounding box visualization to entity editor, added bounding box field to entity prop sheet, changed sprite editor zoom to a slider instead of a drop down
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11 rokov pred |
Ivan Safrin
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15c00bb2f0
Scenes with unnamed and duplicately named objects will now import properly
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11 rokov pred |
Ivan Safrin
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42004fd032
Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions
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11 rokov pred |
Ivan Safrin
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ee187d0d36
Fixed asset browser crashing in some scenarios
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11 rokov pred |
Ivan Safrin
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e3d4ca2c66
Fixed crash on quit in entity editor
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11 rokov pred |
Ivan Safrin
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b514a35036
Transform matrix now always rebuilt if dirty on render
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11 rokov pred |
Ivan Safrin
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13454ea6a1
Fixed transforms getting messed up by rotation and scaling in the editor transform gizmo, fixed transforms getting messed up on Undo after rotation and scale in editor, fixed lines disappearing in the transform gizmo, fixed typo in documentation
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11 rokov pred |
Ivan Safrin
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bfc2510042
Added mesh particle support to particle system (no IDE options for it yet), optimized VBO creation slightly
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11 rokov pred |
Ivan Safrin
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00523995f2
Added a color variation setting to particle system
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11 rokov pred |
Ivan Safrin
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8784c7eb6f
Prevent UIMenu from going offscreen
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11 rokov pred |
Ivan Safrin
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c75de951b9
Fixed crash on merging editor holders
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11 rokov pred |
Ivan Safrin
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b88112247e
Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials
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11 rokov pred |
Ivan Safrin
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d6771c9d8f
Prevent Mesh from generating bounding boxes with 0 width
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11 rokov pred |
Ivan Safrin
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d04287241d
Minor speed improvements to vertex array generation
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11 rokov pred |
Ivan Safrin
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7e5c38fdc5
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset
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11 rokov pred |