Commit History

Author SHA1 Message Date
  Cameron Hart 94c4d628d1 Win32 compile fixes. 14 years ago
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
  Ivan Safrin 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories 14 years ago
  Ivan Safrin 51ffb7883c Added a method to set the clipping planes in the Renderer. 14 years ago
  Ivan Safrin 12edbe69f4 Initial Linux support using an SDL core. 14 years ago
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 years ago
  unknown 207ca4fca6 Windows port and some fixes 14 years ago
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 years ago
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 years ago
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 years ago
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 years ago
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D 15 years ago
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 years ago
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 years ago