Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Safrin e089d28b95 Fixed broken compilation on OS X vor 10 Jahren
  Ivan Safrin 0258c6e655 Added a way to get resource path from Core, implemented in IOSCore vor 10 Jahren
  Ivan Safrin 9bb06e7e98 Merge with latest vor 10 Jahren
  Ivan Safrin e1bf75b509 Started restructuring materials, restored screen shaders in new renderer vor 10 Jahren
  Joachim Meyer 07a37c6c18 Fix up UWP (template app not working due to expired key), Fix various build copy issues with win32 build files, Fix detection of Desktop or UWP App, Fix SceneImage. vor 10 Jahren
  Ivan Safrin 366bd515b7 Fixed crash for unitialized textures vor 10 Jahren
  Ivan Safrin 79ea449ace Started on some iOS stuff vor 10 Jahren
  Ivan Safrin 86644f70b0 Restored shadow mapping functionality in new renderer vor 10 Jahren
  Ivan Safrin c70d5c623f Fixed gl renderer not clearning screen properly in some cases vor 10 Jahren
  Ivan Safrin b6a7092fbc Added render buffers as separate class, fixed depth not working in render textures vor 10 Jahren
  Ivan Safrin bf60537184 More shader fixes, default material parameter fixes vor 10 Jahren
  Ivan Safrin 28904ffe28 Started on a Raspberry Pi core vor 10 Jahren
  Ivan Safrin 049fcad267 Speed optimizations vor 10 Jahren
  Ivan Safrin d5ac504b08 Point rendering fixes, IDE fixes vor 10 Jahren
  Ivan Safrin b3a9c610f1 Started implementing lighting system in new renderer vor 10 Jahren
  Ivan Safrin a2134331c8 SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well) vor 10 Jahren
  Ivan Safrin eb77d6dfc1 Added scissor support to the new renderer, made entities work with new scissor system vor 10 Jahren
  Ivan Safrin 35f2097752 Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering vor 10 Jahren
  Ivan Safrin 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass vor 10 Jahren
  Ivan Safrin 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers vor 10 Jahren
  Ivan Safrin 332e429c03 Line width support in new renderer vor 10 Jahren
  Ivan Safrin aadb69e87b Updated core sources for new folder structure vor 10 Jahren
  Ivan Safrin 97f5c36acd Removed CMake, created new folder structure for the repo vor 10 Jahren