提交歷史

作者 SHA1 備註 提交日期
  mcc e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) 14 年之前
  mcc 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 年之前
  Ivan Safrin e39113166b Winsock and GLSL fixes for Windows 14 年之前
  Ivan Safrin 04a22925fc Tangent generation and normal map shader support 14 年之前
  Cameron Hart 94c4d628d1 Win32 compile fixes. 14 年之前
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
  Cameron Hart be8f24208d Merge branch 'master' into pxljm 14 年之前
  Ivan Safrin a25c546297 Fixed shadows not displaying properly when objects are moved 14 年之前
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
  Ivan Safrin 87483bd9d8 Merge pull request #20 from bitshifter/master 14 年之前
  Cameron Hart 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. 14 年之前
  Ivan Safrin 6cb1164fc4 Added an importance property to lights. You can use it to make distant lights override closer ones. 14 年之前
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. 14 年之前
  Ivan Safrin c5ab22c40c Windows fixes 14 年之前
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前