Ivan Safrin
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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10 vuotta sitten |
Ivan Safrin
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d5ac504b08
Point rendering fixes, IDE fixes
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10 vuotta sitten |
Ivan Safrin
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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10 vuotta sitten |
Ivan Safrin
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6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
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10 vuotta sitten |
Ivan Safrin
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cc40d263a5
Fixed sprites not updating with the new renderer
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10 vuotta sitten |
Ivan Safrin
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aadb69e87b
Updated core sources for new folder structure
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10 vuotta sitten |
Ivan Safrin
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 vuotta sitten |