Ivan Safrin
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e352f2e803
Fixed vertex order in plane primitive, added floating point texture support
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13 年之前 |
Ivan Safrin
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 年之前 |
Cameron Hart
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ebd46c43f0
Windows compile fixes.
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14 年之前 |
Cameron Hart
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cdee607137
Merge branch 'master' into pxljm
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14 年之前 |
Cameron Hart
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94c4d628d1
Win32 compile fixes.
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14 年之前 |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
Ivan Safrin
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05b7bdf04d
VSync on Mac, anisothropic filtering options, 3D physics framerate idependence
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14 年之前 |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 年之前 |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 年之前 |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 年之前 |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 年之前 |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 年之前 |