Commit History

作者 SHA1 備註 提交日期
  Nur Monson 4565c409f9 Add "const" to a number of methods 12 年之前
  Ivan Safrin 20f2a4a278 ATTENTION: ScreenEntityInstance no longer has a root entity, it is now loaded as children of the ScreenEntityInstance itself. You can now edit the default id, tags and custom properties of the entity itself. Entity tags will now check for duplicate before adding. Fixed numerous crashes relating to entity deletion in the 2d editor. Added a hasResource method to the ResourceManager. 12 年之前
  Ivan Safrin 417411fd03 Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change. 12 年之前
  Ivan Safrin fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 年之前
  Ivan Safrin 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 年之前
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年之前