Historial de Commits

Autor SHA1 Mensaje Fecha
  Ivan Safrin 8a4923f08b Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository hace 12 años
  Ivan Safrin ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. hace 12 años
  Ivan Safrin 122c804485 Sound will optionally generate float buffer, added POLYIGNORE to an usupported method in Sound, IDE tabs will now open files from their file browser hace 12 años
  Ivan Safrin 04fc32a398 Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff hace 12 años
  Nur Monson 483b6adf91 Fix unused static variable warning on OS X hace 12 años
  Nur Monson faa12ac8ed Fix member var init order warnings on OS X hace 12 años
  mcc baec985ec6 Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code. hace 12 años
  Ivan Safrin 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks hace 12 años
  cib 4ea14cf52a Forgot to add the { } to the now 2-line if-block. hace 13 años
  cib 4f253bb2d6 Removed redundant case. hace 13 años
  cib cf5ed6cd49 Fixes behavior when WAV files aren't found. hace 13 años
  mcc 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working hace 13 años
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
  Ivan Safrin 227aab44a1 Fixed a stupid mistake hace 13 años
  Ivan Safrin 687c75ee22 Merge branch 'master' of github.com:ivansafrin/Polycode hace 13 años
  Ivan Safrin 37ba78c602 Slight material speed improvements and additional sound stuff hace 13 años
  Ivan Safrin b7bfa86c25 Sound duration and position getters hace 13 años
  Ivan Safrin 29c653a2e6 Native Windows multi-touch support and fixes hace 13 años
  mcc b7e414ee21 Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length hace 13 años
  mcc e7bae99df2 New constructor for Sound() that allows a sound to be constructed from raw bytes hace 13 años
  Ivan Safrin 774ec0b061 Sound playback status accessor and 3D physics fixes hace 14 años
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. hace 14 años
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. hace 14 años
  Ivan Safrin c9406f5051 Code cleanup and documentation. hace 14 años
  Ivan Safrin 7a37c48787 Code clean up and documentation hace 14 años
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class hace 15 años
  Ivan Safrin 7cc9015fd0 Initial import from old repository hace 15 años