Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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hace 13 años |
Ivan Safrin
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f6edf81027
Premultiplied alpha support in labels
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hace 13 años |
Ivan Safrin
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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hace 13 años |
Ivan Safrin
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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hace 14 años |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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hace 14 años |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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hace 14 años |
Ivan Safrin
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5f2a5232c4
More code cleanup
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hace 14 años |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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hace 14 años |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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hace 14 años |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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hace 15 años |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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hace 15 años |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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hace 15 años |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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hace 15 años |