Історія комітів

Автор SHA1 Опис Дата
  Ivan Safrin 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 роки тому
  Ivan Safrin 971106bb55 Fixed texture destruction and render to texture 14 роки тому
  Cameron Hart cdee607137 Merge branch 'master' into pxljm 14 роки тому
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 роки тому
  Ivan Safrin 05b7bdf04d VSync on Mac, anisothropic filtering options, 3D physics framerate idependence 14 роки тому
  Cameron Hart 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. 14 роки тому
  Ivan Safrin 6cb1164fc4 Added an importance property to lights. You can use it to make distant lights override closer ones. 14 роки тому
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. 14 роки тому
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 роки тому
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 роки тому
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 роки тому
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 роки тому
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 роки тому
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 роки тому