История коммитов

Автор SHA1 Сообщение Дата
  Ivan Safrin 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 лет назад
  Ivan Safrin 04a22925fc Tangent generation and normal map shader support 14 лет назад
  Cameron Hart cdee607137 Merge branch 'master' into pxljm 14 лет назад
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
  Ivan Safrin 05b7bdf04d VSync on Mac, anisothropic filtering options, 3D physics framerate idependence 14 лет назад
  Cameron Hart be8f24208d Merge branch 'master' into pxljm 14 лет назад
  Ivan Safrin a25c546297 Fixed shadows not displaying properly when objects are moved 14 лет назад
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 лет назад
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 лет назад
  Ivan Safrin fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 лет назад
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 лет назад
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. 14 лет назад
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 лет назад
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 лет назад
  Ivan Safrin b6e0a118d0 Various fixes plus Kinect module 15 лет назад
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 лет назад
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 лет назад