Ivan Safrin
|
e9524adcd1
Collision callbacks for 3D Physics
|
hace 14 años |
Ivan Safrin
|
d362e3dea1
Windows fixes
|
hace 14 años |
Ivan Safrin
|
a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
|
hace 14 años |
Ivan Safrin
|
05a6e4c303
Fixed 3D physics and added substep parameter to PhysicsScene
|
hace 14 años |
Cameron Hart
|
cdee607137
Merge branch 'master' into pxljm
|
hace 14 años |
Cameron Hart
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
hace 14 años |
Ivan Safrin
|
05b7bdf04d
VSync on Mac, anisothropic filtering options, 3D physics framerate idependence
|
hace 14 años |
Ivan Safrin
|
3f22489bf4
Various bugfixes across the board
|
hace 14 años |
Ivan Safrin
|
146e89033a
Added comparison operator overloaders to Color, added remove methods to 3D Physics scenes
|
hace 14 años |
Ivan Safrin
|
326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
|
hace 14 años |
Ivan Safrin
|
69b72fe5a4
Vehicle physics, default shaders and material
|
hace 14 años |
Ivan Safrin
|
8b1ae6d785
3D Physics module, minor fixes across the board.
|
hace 14 años |
Ivan Safrin
|
ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
|
hace 14 años |
Ivan Safrin
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
|
hace 15 años |
Ivan Safrin
|
9bfa6cf3d3
Rebuilt and updated 2D Physics module, ported particle system to support 2D
|
hace 15 años |