Historique des commits

Auteur SHA1 Message Date
  mcc 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. il y a 13 ans
  Ivan Safrin 9cf5dadca6 Fixed UI and dragging il y a 13 ans
  Ivan Safrin 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily il y a 14 ans
  Ivan Safrin 027d9462f5 UI HSlider fixes and UI Color picker il y a 14 ans
  Ivan Safrin 3f300899cd Some more IDE work il y a 14 ans
  Ivan Safrin 40ee2aafec Revisiting UI Module and IDE il y a 14 ans
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. il y a 14 ans
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. il y a 14 ans
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now il y a 15 ans
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class il y a 15 ans
  Ivan Safrin 7cc9015fd0 Initial import from old repository il y a 15 ans