Historique des commits

Auteur SHA1 Message Date
  Ivan Safrin 88c42a25b1 Fixed bug with SceneLabel entity saving binding extra textures, sped up mesh rendering a bit, fixed scene manager calling an extra update loop for virtual scenes il y a 12 ans
  Ivan Safrin 0ed9d27bda Saving and loading particle systems in entity editor, tweaked particle shader to take into account vertex color alpha il y a 12 ans
  Ivan Safrin 2b14c3ddbf Fixed transform gizmo getting stuck in view move mode, saving and loading for SceneSounds, Cameras, empty Entities and SceneLabels in entity editor il y a 12 ans
  Ivan Safrin 160aaeedf5 Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code il y a 12 ans
  Ivan Safrin f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) il y a 12 ans