Ivan Safrin
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2e7aadb9a3
Made ScreenSprite force replay on playAnimation if playing once, fixed crash in entity prop undos
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12 năm trước cách đây |
Ivan Safrin
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337a5059f8
Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker.
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12 năm trước cách đây |
Ivan Safrin
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d857b25e22
Hooked up IDE property controls to the Undo/Redo system and implemented Undo/Redo in the screen editor for most actions. ColorPicker and HSlide no longer send out change events on drag, only on release, multiple fixes in the IDE
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12 năm trước cách đây |
Ivan Safrin
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ffd147a855
Particles now default to not ignoring parent matrix. Added setter and getter for ignoreParentMatrix option in particle systems. Added screen editor option to toggle ignoreParentMatrix option in particle systems.
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12 năm trước cách đây |
Ivan Safrin
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0c7d315b87
Added ability to edit screen entity width and height in the editor. Entities no longer default to 50x50 size in editor, but use the source entity dimensions. Adjusted platformer example to set entity sizes in the editor.
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12 năm trước cách đây |
Ivan Safrin
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1ec5c2f0fe
Added file names to texture props
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12 năm trước cách đây |
Ivan Safrin
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6c406f325a
Rewrote material editor to use IDE property sheets
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12 năm trước cách đây |
Ivan Safrin
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78300e7cae
Fixed entity property editor, fixed mouse position not setting on mousedown
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13 năm trước cách đây |
Ivan Safrin
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f03307d738
Entity property editing in 2D editor, fixed web docs header and footer
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13 năm trước cách đây |
Ivan Safrin
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1646e57158
Position mode options in editor and entity loading code
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13 năm trước cách đây |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 năm trước cách đây |