Ivan Safrin
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f50256b085
Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake
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9 tahun lalu |
Ivan Safrin
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21d0173540
Added experimental emscripten support, added flags to compile without Lua and/or PhysFS, Labels defaulting to clamped+no mipmaps for strict OpenGL ES2 compatibility
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9 tahun lalu |
Ivan Safrin
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e05ea23d6a
Updated library submodule
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9 tahun lalu |
Ivan Safrin
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2ae045c27e
Linux compilation stuff
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9 tahun lalu |
Ivan Safrin
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bac4a857b5
Commiting generated scripts
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9 tahun lalu |
Ivan Safrin
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61f350d3bb
Merging with latest
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9 tahun lalu |
Ivan Safrin
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258a53f92b
Added some (very) basic sound positioning and attenuation stuff to replace removed OpenAL functionality
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9 tahun lalu |
Ivan Safrin
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7ba6ae9af6
Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer
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9 tahun lalu |
Ivan Safrin
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feeae8c67c
Proper garbage collection for JavaScript bindings
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9 tahun lalu |
Ivan Safrin
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24a8d24298
JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations
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9 tahun lalu |
Ivan Safrin
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1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
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9 tahun lalu |
Ivan Safrin
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816d8ec847
Renamed bindings script folder to not be Lua specific
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9 tahun lalu |
Ivan Safrin
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a06f4716dd
Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system
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9 tahun lalu |
Ivan Safrin
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b5635323e1
Started rewriting the bindings generation script to be more flexible and support multiple bindings engines
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9 tahun lalu |
Ivan Safrin
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a2e47ba413
Implmented audio in iOS core
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9 tahun lalu |
Ivan Safrin
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9422cba1b6
Fixed symbol collision
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9 tahun lalu |
Ivan Safrin
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4f70414684
Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class
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9 tahun lalu |
Ivan Safrin
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d36d3d7487
More JavaScript hacking tests
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9 tahun lalu |
Ivan Safrin
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a8677d6e67
More javascript tests
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9 tahun lalu |
Ivan Safrin
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1a02f4dbc9
Renderer improvements
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9 tahun lalu |
Ivan Safrin
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7e26201481
Cleaning up shaders, created separate mobile defaults
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9 tahun lalu |
Ivan Safrin
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4fbfc4742c
Cleaning up shaders, created separate mobile defaults
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9 tahun lalu |
Ivan Safrin
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1a41d5a749
Latest IOS stuff
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9 tahun lalu |
Ivan Safrin
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77aff98771
Updated to lua 5.3, broke lua for now, iOS updates
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9 tahun lalu |
Ivan Safrin
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8ff22aca7d
Scripting updates
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9 tahun lalu |
Ivan Safrin
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29346d7e9c
Some more work on new scripting system
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9 tahun lalu |
Ivan Safrin
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8274594791
Started on new scripting system
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9 tahun lalu |
Ivan Safrin
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11c32a760a
Updated Windows project, renderer bugfix
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9 tahun lalu |
Ivan Safrin
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966cd456b6
Recreated incorrectly named Xcode project, improved rendering speed, fixed SceneLabel texture setting incorrectly
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9 tahun lalu |
Ivan Safrin
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fe6ac9990b
Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed
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9 tahun lalu |