Cronologia Commit

Autore SHA1 Messaggio Data
  mcc f64acadc1c Fix Windows build broken by 4fc918057f2f 14 anni fa
  mcc 4fc918057f Add methods so that shader binding params can be used with Lua 14 anni fa
  mcc f9e5bf72fb Material manager 'reload programs' reloads programs (shaders) but not shaders (programs), meaning materials don't actually change after a reload. Fix that. Add a 'grab all resources of type' feature to ResourceManager to support this. 14 anni fa
  Ivan Safrin d12e6c475a Fixes for Xcode 4.2 and Lion. 14 anni fa
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anni fa
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 anni fa
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. 14 anni fa
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 anni fa
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 anni fa
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 anni fa
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 anni fa
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 anni fa
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 anni fa