Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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vor 13 Jahren |
Ivan Safrin
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5f8cc87ab9
Beginnings of a syntax highlight engine
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vor 13 Jahren |
Ivan Safrin
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296c0dee49
Numerous UI tweaks, fixed Cocoa core hanging when opening file dialogs
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vor 13 Jahren |
Ivan Safrin
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695a105915
IDE header cleanup and some IDE fixes
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vor 14 Jahren |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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vor 15 Jahren |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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vor 15 Jahren |