Ivan Safrin
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fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
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il y a 9 ans |
Ivan Safrin
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4992d52d5e
Windows fixes for latest code
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il y a 9 ans |
Ivan Safrin
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5ef4358101
Added some convenience methods for manual material creation
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il y a 9 ans |
Ivan Safrin
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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il y a 9 ans |
Ivan Safrin
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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il y a 9 ans |
Ivan Safrin
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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il y a 9 ans |
Ivan Safrin
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f80bb40afd
Converted all space indentation to tabs.
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il y a 9 ans |
Ivan Safrin
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21d0173540
Added experimental emscripten support, added flags to compile without Lua and/or PhysFS, Labels defaulting to clamped+no mipmaps for strict OpenGL ES2 compatibility
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il y a 9 ans |
Ivan Safrin
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966cd456b6
Recreated incorrectly named Xcode project, improved rendering speed, fixed SceneLabel texture setting incorrectly
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il y a 9 ans |
Ivan Safrin
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9be3ea5d3e
Fixed threaded renderer memory access crash
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il y a 9 ans |
Ivan Safrin
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a465620176
Threaded renderer fixes
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il y a 9 ans |
Ivan Safrin
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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il y a 10 ans |
Ivan Safrin
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a83c7fa5b9
Started restoring screen shader functionality in new renderer
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il y a 10 ans |
Ivan Safrin
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bbadf1de99
Fixed attributes not being bound correctly to global materials
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il y a 10 ans |
Ivan Safrin
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bf60537184
More shader fixes, default material parameter fixes
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il y a 10 ans |
Ivan Safrin
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63eed9df32
Saving and loading textures as params with new renderer
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il y a 10 ans |
Ivan Safrin
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b3a9c610f1
Started implementing lighting system in new renderer
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il y a 10 ans |
Ivan Safrin
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aadb69e87b
Updated core sources for new folder structure
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il y a 10 ans |
Ivan Safrin
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97f5c36acd
Removed CMake, created new folder structure for the repo
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il y a 10 ans |