Ivan Safrin
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ff1e978028
Saving and loading of new sprites in the entity editor, cloning of new sprites, added a random starting frame parameter to new sprites
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11 anos atrás |
Ivan Safrin
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207ed4ddbf
Added new SceneSprite into Polycode proper, made SpriteSets into ResourcePools, added ability to link SpriteSets to entities in entity editor, adding sprites now looks for sprites in linked resource pools
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11 anos atrás |
Bill Robinson
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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12 anos atrás |
Ivan Safrin
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 anos atrás |
Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 anos atrás |
Ivan Safrin
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892aa11319
Adding sprite in scene editor, sprite sheet prop, added ability to set sprite size explicitly
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12 anos atrás |
Ivan Safrin
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4f60bb29fb
Sprite editor now resized properly
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12 anos atrás |
Ivan Safrin
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d3f13be1af
SceneSprite, PhysicsScene2D fix and some backwards compatibility typedefs
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12 anos atrás |
Ivan Safrin
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35ddb611e7
Fixed almost all UI and IDE issues
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12 anos atrás |
Ivan Safrin
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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12 anos atrás |