Joachim Meyer
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f03942d739
Projectnames can be split by a space now.
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11 tahun lalu |
Joachim Meyer
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bf58bbb300
Fixes: #232
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11 tahun lalu |
Joachim Meyer
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8c56813e6e
Fixes #346.
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11 tahun lalu |
Joachim Meyer
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cee22aae46
Fix getHeight() - it now more looks for the highest label but for the whole height of the UIMultilineLabel.
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11 tahun lalu |
Joachim Meyer
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a41c82fd2c
Fixing left and right klick doubleclick toggleing in the UITree. Adding doubleclick to the NewFileWindow.
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11 tahun lalu |
Joachim Meyer
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8acb29da25
UITree nodes with children will now toggleCollapsed when doubleclicked. When you doubleclick in the ExampleBrowser an example it will open automatically.
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11 tahun lalu |
Joachim Meyer
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ad815096a0
Fixes that if you clicked twice on an asset in the AssetBrowser, it would be viually deselected. You now can choose assets by doubleclicking them in the browser.
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11 tahun lalu |
Joachim Meyer
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1e42cdecb7
Increase standard UIVScrollBar scroll speed, it makes it feel much more natural. (I'm not the only one who was annoyed by that: #543)
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11 tahun lalu |
Joachim Meyer
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fb1c0a6615
Since fooflare removed their fork, I'm just kind of reopening: #550
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11 tahun lalu |
randomteddybear
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336eb51af0
Gizmo Changes
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11 tahun lalu |
Ivan Safrin
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d40a6f7c1e
Fixed some gamepad input issues, fixed remote debugger in the IDE being overwhelmed by debug information upon crash
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11 tahun lalu |
randomteddybear
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1cf837516c
Editor camera now behaves better
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11 tahun lalu |
Ivan Safrin
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11b46b0dfa
Added ability to bind a global framebuffer at the start of every render, added ability for Cameras to use global framebuffer as color input, allowing post processing filters to be applied to everything that has been rendered on screen so far
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11 tahun lalu |
Ivan Safrin
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16ab088992
Fixed shader bindings not removing properly in the IDE post material editor
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11 tahun lalu |
Ivan Safrin
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482442969b
Proper file icons in the new file dialog
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11 tahun lalu |
Joachim Meyer
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2ac17abbcc
*Updates the SceneSprite example, *Fixes an IDE crash on Windows.
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11 tahun lalu |
Ivan Safrin
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9ac288bd73
Fixed transform gizmo sizing in the entity editor
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11 tahun lalu |
Ivan Safrin
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92920fd47d
Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE
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11 tahun lalu |
Ivan Safrin
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6ebb5576d0
Added CoreInput accessor to CoreServices
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11 tahun lalu |
Ivan Safrin
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213fd02556
Fixed mesh particle emitter to work with new mesh system
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11 tahun lalu |
Ivan Safrin
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1194dfe5ba
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 tahun lalu |
Ivan Safrin
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edc12c482c
Fixed get image part
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11 tahun lalu |
LennyPenny
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53d96c637a
ported 3d physics examples to lua
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11 tahun lalu |
Ivan Safrin
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4c3720bfed
Added a SceneMesh sheet for entity editor, made SceneMeshes that have VBOs and a skeleton not use VBOs unless the setting to send bone matrices to the material is on
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11 tahun lalu |
Ivan Safrin
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6a1b8a5969
Added overloaded Number multiplication operator for Vector2
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11 tahun lalu |
Ivan Safrin
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5f660b6530
Added an OBJ file saving feature to Mesh
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11 tahun lalu |
Joachim Meyer
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4ce1eee8ed
Fix crash when deleting entity.
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11 tahun lalu |
Ivan Safrin
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8199141b22
Fixed SceneSprite details being saved twice due to merge error
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11 tahun lalu |
Ivan Safrin
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aa2a42fd06
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 tahun lalu |
Ivan Safrin
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d9d7ff88d6
Fixed distance not being returned properly in ray/box intersection code, made editor icons lower resolution and smaller
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11 tahun lalu |