Joachim Meyer
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52a22c0c44
Little doc fix
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11 лет назад |
Ivan Safrin
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ba879693a6
Added global resource autoreload settings
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11 лет назад |
Joachim Meyer
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148efdb33a
Fixed Logger to log in VS Debug Output, if compiled as Debug. Documented Logger a bit.
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11 лет назад |
Ivan Safrin
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07b4f6c9c1
Added a simple resource pool subscription system, resource pools are now shared between entity editors and material editor, materials will update in entity editors when changed in the material editor
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11 лет назад |
Ivan Safrin
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110ca74a1d
Added bounding box visualization to entity editor, added bounding box field to entity prop sheet, changed sprite editor zoom to a slider instead of a drop down
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11 лет назад |
Ivan Safrin
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15c00bb2f0
Scenes with unnamed and duplicately named objects will now import properly
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11 лет назад |
Ivan Safrin
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42004fd032
Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions
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11 лет назад |
Ivan Safrin
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ee187d0d36
Fixed asset browser crashing in some scenarios
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11 лет назад |
Ivan Safrin
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e3d4ca2c66
Fixed crash on quit in entity editor
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11 лет назад |
Ivan Safrin
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b514a35036
Transform matrix now always rebuilt if dirty on render
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11 лет назад |
Ivan Safrin
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13454ea6a1
Fixed transforms getting messed up by rotation and scaling in the editor transform gizmo, fixed transforms getting messed up on Undo after rotation and scale in editor, fixed lines disappearing in the transform gizmo, fixed typo in documentation
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11 лет назад |
Ivan Safrin
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bfc2510042
Added mesh particle support to particle system (no IDE options for it yet), optimized VBO creation slightly
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12 лет назад |
Ivan Safrin
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00523995f2
Added a color variation setting to particle system
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12 лет назад |
Ivan Safrin
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8784c7eb6f
Prevent UIMenu from going offscreen
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12 лет назад |
Ivan Safrin
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c75de951b9
Fixed crash on merging editor holders
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12 лет назад |
Ivan Safrin
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b88112247e
Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials
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12 лет назад |
Ivan Safrin
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d6771c9d8f
Prevent Mesh from generating bounding boxes with 0 width
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12 лет назад |
Adrien
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a71c6bbfd9
In Dependencies: forwarding top-level CMAKE_CXX_FLAGS to each added external project.
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12 лет назад |
Ivan Safrin
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d04287241d
Minor speed improvements to vertex array generation
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12 лет назад |
Ivan Safrin
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7e5c38fdc5
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset
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12 лет назад |
Ivan Safrin
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cef68a6de2
Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental)
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12 лет назад |
Joachim Meyer
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839d7542c3
Fixed resources.h not being included, removed unnecessary inclusion of PolycodeWinIDEView.h in PolycodeWinIDEView.h
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12 лет назад |
Ivan Safrin
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e265539638
Merge branch 'master' into screenrewrite
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12 лет назад |
Ivan Safrin
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f2639bd997
Fixed script compilation in 64-bit Mac polybuild, removed 'experimental' from compile scripts option checkbox
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12 лет назад |
Ivan Safrin
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cdf57e0f6f
More memory leak fixes in IDE
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12 лет назад |
Ivan Safrin
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f4bec10b9a
Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects
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12 лет назад |
Ivan Safrin
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c103da7aaf
IDE fix for non-windows platforms
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12 лет назад |
Ivan Safrin
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b65949a3e5
Fixed typo in menu item in OSX IDE
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12 лет назад |
Ivan Safrin
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45692828a4
MSVC10 fix, removed old example project from Windows examples solution
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12 лет назад |
Ivan Safrin
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e6653dbde3
IDE on Windows will now act properly if there are unsaved files. Switched IDE on Windows to use native menus/accelerators
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12 лет назад |