Ivan Safrin
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83096dc88f
Merge pull request #432 from wivlaro/polyimport-ignore-non-triangles
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Ivan Safrin
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af76636deb
Merge pull request #442 from wivlaro/particle-emitter-update-rate
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Ivan Safrin
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6a5dbbf15f
Merge pull request #440 from wivlaro/no-update-disabled
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Ivan Safrin
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87a5a2acae
Merge pull request #431 from wivlaro/mingw-fixes
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Ivan Safrin
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e16cd04458
Manual merge of pull request #424. https://github.com/ivansafrin/Polycode/pull/424
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Ivan Safrin
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bd3a75e2de
Merge pull request #423 from TheCosmotect/fileops
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Ivan Safrin
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1692560548
Merge pull request #417 from TheCosmotect/fnfind
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Ivan Safrin
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96fc56257a
Merge pull request #414 from CraigMesdag/master
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Ivan Safrin
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d1ab4ee321
Merge pull request #413 from natelo/screenrewrite
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Ivan Safrin
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c4dc662bb2
Update SDL version in readme, removed BUILD.txt from repository
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Ivan Safrin
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722e5a458a
Manual merge of pull request #394
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Ivan Safrin
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c2963c38be
Moved FTLibrary handle into FontManager
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Ivan Safrin
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ffe0ba5a39
Manual cherry picking of pull request #392
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Ivan Safrin
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3d843359e1
Merge pull request #434 from wivlaro/linux-build-fix-getopt-override
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Ivan Safrin
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8ffa458e82
Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly
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Bill Robinson
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e111cc163d
Disabled entities are not supposed to be updated
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Bill Robinson
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c99fdd658c
Particle emitter default update rate should match frame rate
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Bill Robinson
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15dbc3e0b2
Zero-length allocation fix for font glyph sheet
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Bill Robinson
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4205ef20a8
Mesh-based text-from-spritesheet renderer
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Bill Robinson
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0bd6c237c6
Camera clone fixes for camera with projection mode
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Bill Robinson
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cd7aefd2d9
Added frustum support from Camera. Cleaned up projection code a bit.
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Ivan Safrin
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871baa107f
Fixed crash on deleting entities in entity editor
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Ivan Safrin
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eb7251a394
Fixed vertical plane primitive not generating tangents, added a way to enable and disable particle emitters, fixed a number of crashes in the IDE, memory cleanup in the IDE, shaders now reload again if program files are changed and reload resources is activated, asset browser now clears asset list if asset browsing mode is changed, material options now update if you change a mesh material in the entity editor.
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Ivan Safrin
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568218f268
UAdded Undo/Redo support for select, transform, create and delete actions in entity editor, fixed torus bounding box
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Ivan Safrin
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fe21b9fa92
Added hasEventListener and addEventListenerUnique convenience methods to EventDispatcher, linked entities will now update properly in the entity editor when the source file changes
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Ivan Safrin
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6b29115c1e
Fixed post filter editor not displaying texture bindings sheet correctly
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Ivan Safrin
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489b0ef551
Restored custom entity properties sheet in the entity editor, made custom entity property entries resize properly
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Ivan Safrin
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48b186021c
Entity Instances will now reload in the entity editor when the linked file is re-saved
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Ivan Safrin
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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Ivan Safrin
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74e0c2c4e3
Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified
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