Ivan Safrin
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fc92ccdb5d
Added a 3D transform property sheet to entity editor, fixed transform gizmo to always follow selected entities positions, changed Quaternion's toEulerAngles to returning the vector, changed Entity's internal euler rotation storage to Vector3
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12 yıl önce |
Ivan Safrin
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 yıl önce |
Ivan Safrin
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b60472479c
Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor
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12 yıl önce |
Ivan Safrin
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6787ee41f6
Made SceneMesh clear the material before wireframe render, added UnlitMaterial to default.pak, 3d editor can now place meshes, primitives and lights and edit entity and material properties
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12 yıl önce |
Ivan Safrin
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ca05ac1572
Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser
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12 yıl önce |
Ivan Safrin
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99513fa3a4
Changed vertex color to use a stack in the Renderer instead of multiplying up hierarchy tree, fixed rendering in the IDE asset browser
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12 yıl önce |
Ivan Safrin
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 yıl önce |
Ivan Safrin
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8483490abf
Fixed ray picking in retina display mode
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12 yıl önce |
Ivan Safrin
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 yıl önce |
Ivan Safrin
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 yıl önce |
Ivan Safrin
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80a1443ba0
Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor
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12 yıl önce |
Ivan Safrin
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72f3e20460
Added a grid and transform gizmo to the 3d editor, added 2d circle primitive type to ScenePrimitive, added plane intersection test to Ray
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12 yıl önce |
Ivan Safrin
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32a32234b3
Added trackball camera class to IDE, switched the mesh editor and entity editor to use it
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12 yıl önce |
Ivan Safrin
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d3458b48a1
First steps of 3D editor, fixed ray picking in virtual scenes, added support for overlay wireframe in SceneMesh
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12 yıl önce |
Ivan Safrin
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3e7e351525
IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder
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12 yıl önce |
Ivan Safrin
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b5bb40045f
Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser
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12 yıl önce |
Ivan Safrin
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d0c9df43ad
Added alpha test threshold as a Renderer option, added new options to polyimport (polyimport flags changed)
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12 yıl önce |
Ivan Safrin
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 yıl önce |
Ivan Safrin
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c5884954d5
Added support for editors to add their own config to the user state file, text editor will now reopen to the line it was closed on
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12 yıl önce |
Ivan Safrin
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b17ab54c9e
Added tab related shortcuts to OS X menu
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12 yıl önce |
Ivan Safrin
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bfec4da339
Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally
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12 yıl önce |
Ivan Safrin
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f16ba26359
Added minum sizes to UI sizers
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12 yıl önce |
Ivan Safrin
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00d146334f
Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup)
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12 yıl önce |
Ivan Safrin
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aef4f6fcbf
IDE tabs can now be renamed
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12 yıl önce |
Ivan Safrin
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4982827b67
Player debugger will now use a random port to prevent reconnection issues if it gets stuck
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12 yıl önce |
Ivan Safrin
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87a85e1651
You can close tabs
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12 yıl önce |
Ivan Safrin
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122c804485
Sound will optionally generate float buffer, added POLYIGNORE to an usupported method in Sound, IDE tabs will now open files from their file browser
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12 yıl önce |
Ivan Safrin
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c93423149a
removed deleted files
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12 yıl önce |
Ivan Safrin
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 yıl önce |
Ivan Safrin
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51e208841f
Separated project display into separate frames per project, added tab support preliminaries
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12 yıl önce |