Ivan Safrin
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
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hace 9 años |
Ivan Safrin
|
816d8ec847
Renamed bindings script folder to not be Lua specific
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hace 9 años |
Ivan Safrin
|
a06f4716dd
Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system
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hace 9 años |
Ivan Safrin
|
b5635323e1
Started rewriting the bindings generation script to be more flexible and support multiple bindings engines
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hace 9 años |
Ivan Safrin
|
a2e47ba413
Implmented audio in iOS core
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hace 9 años |
Ivan Safrin
|
9422cba1b6
Fixed symbol collision
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hace 9 años |
Ivan Safrin
|
4f70414684
Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class
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hace 9 años |
Ivan Safrin
|
d36d3d7487
More JavaScript hacking tests
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hace 9 años |
Ivan Safrin
|
a8677d6e67
More javascript tests
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hace 9 años |
Ivan Safrin
|
1a02f4dbc9
Renderer improvements
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hace 9 años |
Ivan Safrin
|
7e26201481
Cleaning up shaders, created separate mobile defaults
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hace 9 años |
Ivan Safrin
|
4fbfc4742c
Cleaning up shaders, created separate mobile defaults
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hace 9 años |
Ivan Safrin
|
1a41d5a749
Latest IOS stuff
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hace 9 años |
Ivan Safrin
|
77aff98771
Updated to lua 5.3, broke lua for now, iOS updates
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hace 9 años |
Ivan Safrin
|
8ff22aca7d
Scripting updates
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hace 9 años |
Ivan Safrin
|
29346d7e9c
Some more work on new scripting system
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hace 9 años |
Ivan Safrin
|
8274594791
Started on new scripting system
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hace 9 años |
Ivan Safrin
|
11c32a760a
Updated Windows project, renderer bugfix
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hace 9 años |
Ivan Safrin
|
966cd456b6
Recreated incorrectly named Xcode project, improved rendering speed, fixed SceneLabel texture setting incorrectly
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hace 9 años |
Ivan Safrin
|
fe6ac9990b
Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed
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hace 9 años |
Ivan Safrin
|
6c95519d53
Removed font manager, fonts now managed by ResourceManager
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hace 9 años |
Ivan Safrin
|
a2d9e25035
Updated polybuild to work with new Polycode branch, added polybuild project to Xcode project (need to update DummyCore to do disk operations for polybuild to work)
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hace 9 años |
Ivan Safrin
|
4e958d6cdf
Removed material selector from mesh preview editor in Studio
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hace 9 años |
Ivan Safrin
|
872477becd
Fixed mesh radius function, fixed mesh viewer in Studio
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hace 9 años |
Ivan Safrin
|
4865727e2d
Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport
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hace 9 años |
Ivan Safrin
|
94a2e656f7
Improved default HDR bloom shader, render textures are linearly filtered and clamped by default now
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hace 9 años |
Ivan Safrin
|
fd9a8a99ba
Documentation generation fixed for cldoc
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hace 9 años |
Ivan Safrin
|
93d54962b2
Windows project for 3D Physics module, enabled audio in windows
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hace 9 años |
Ivan Safrin
|
11d7b67f07
Fixed fp16 texture on mac
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hace 9 años |
Ivan Safrin
|
9ac4a0fd40
Fixed screen shaders not drawing correctly
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hace 9 años |