История коммитов

Автор SHA1 Сообщение Дата
  Ivan Safrin 36c6602022 Fixed up 3d physics constraints, added point2point constraint 10 лет назад
  Ivan Safrin 92920fd47d Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE 11 лет назад
  Ivan Safrin 7d86739ff5 Fixed Lua bindings not returning NULL pointer members in C++ classes properly, added a Lua-accessible vector multiply method to Matrix4, added an option to disable animations in a specific skeleton bone, fixed SceneLabel saving in entity editor broken in previous commit, minor 3d physics bugfixes, fixed bounding box calculation bug in Mesh introduced by recent mesh changes 11 лет назад
  Ivan Safrin 5e62c0c1d1 Removed old code that prevented bindings to generate on methods with less than 2 public methods 11 лет назад
  Ivan Safrin 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor 11 лет назад
  Ivan Safrin b88112247e Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials 11 лет назад
  Ivan Safrin cf54992f8a Fixed last pull request merge breaking Lua doc generation because of unhandled return type 12 лет назад
  Ivan Safrin 87d681a908 Merge pull request #404 from Lunatix89/lunatix_winfixes 12 лет назад
  Ivan Safrin 8a4923f08b Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository 12 лет назад
  lunatix 9ea31cda64 fixes for windows, some things like getopt where missing (added them to CMakeLists.txt, found via codeproject: http://www.codeproject.com/Articles/157001/Full-getopt-Port-for-Unicode-and-Multibyte-Microso) and an "Entity" inside PolyPhysicsSceneEntity was ambigous. 12 лет назад
  Ivan Safrin 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console 12 лет назад
  Ivan Safrin 04fc32a398 Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff 12 лет назад
  Ivan Safrin 534021da0b Added Tween support to Lua bindings 12 лет назад
  Christopher Reed 8b39189581 Use 'class_notes' tag to indicate non-gc'd classes in generated Lua documentation. 12 лет назад
  Ivan Safrin ae315fb205 Added UIMenuItem to inheritInModule hack, removed check for modified files in bindings build script. 12 лет назад
  Ivan Safrin 66b8eb05bb Removed ScreenLine from Lua garbage collection 12 лет назад
  Ivan Safrin ceaad6bee0 Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars and tree containers will now set cursor to arrow. 12 лет назад
  Ivan Safrin 34f312d7dd Merge pull request #259 from CIB/cleanup 12 лет назад
  cib d48451256f Added more safety checks to config loading for PolycodeProject 12 лет назад
  Ivan Safrin 9f0a1f1905 Added safe_delete to Lua API which deletes passed object on next frame, added stopTrackingChild to PhysicsScreen, contact events now dispatched after box2d step completes. 12 лет назад
  Remi Gillig 023a413d34 Fix some warnings 13 лет назад
  Ivan Safrin 1d7db8ed64 Fixed screen entities not being set correctly in 2d collision responses after recent pull request, added support for shorts in the bindings 13 лет назад
  mcc afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 лет назад
  Ivan Safrin 1015a016cf Merge pull request #151 from mcclure/gcfix 13 лет назад
  Ivan Safrin 5930b20c15 Fixed PolyKEY in bindings, added Services.Input to Lua defaults 13 лет назад
  Ivan Safrin 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE 13 лет назад
  Ivan Safrin 88b35abe7e Added stack reset to lua event callbacks to temporarily fix stack overflows, fixed project export on Mac 13 лет назад
  Ivan Safrin c77626f237 Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience 13 лет назад
  Ivan Safrin 502593b743 Switched back to python 2, sorry Andi :) 13 лет назад
  Ivan Safrin 1bf52f7203 Linux build fixes, switch to python3 13 лет назад