Ivan Safrin
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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10 жил өмнө |
Ivan Safrin
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d4cc4f457f
Fixed Bone::getName not parsing properly into bindings, fixed scaled 3d objects not being tracked properly by the 3d physics module, fixed some mesh generation stuff broken by mesh rewrite
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11 жил өмнө |
Ivan Safrin
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7d86739ff5
Fixed Lua bindings not returning NULL pointer members in C++ classes properly, added a Lua-accessible vector multiply method to Matrix4, added an option to disable animations in a specific skeleton bone, fixed SceneLabel saving in entity editor broken in previous commit, minor 3d physics bugfixes, fixed bounding box calculation bug in Mesh introduced by recent mesh changes
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11 жил өмнө |
Ivan Safrin
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38ae3d8a37
Drastically sped up skeletal animation, optimized render array creation, replaced getVertex/getActualVertex with getVertex/getIndexedVertex to avoid conditionals in vertex access
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11 жил өмнө |
bagobor
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6ce695a414
-added explicit keywords
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11 жил өмнө |
Ivan Safrin
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 жил өмнө |
Ivan Safrin
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912f42e31d
Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor
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12 жил өмнө |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 жил өмнө |
Ivan Safrin
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 жил өмнө |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 жил өмнө |
Cameron Hart
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6649ffbfdc
Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const.
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14 жил өмнө |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 жил өмнө |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 жил өмнө |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 жил өмнө |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 жил өмнө |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 жил өмнө |