تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Ivan Safrin 5f77291ffa Gamma correction for subpixel font rendering 10 سال پیش
  Ivan Safrin f6d40cc8e1 Labels now have a new rendering mode called Label::ANTIALIAS_LCD, which renders text using subpixel antialiasing. You must initialize them with a foreground and background colors and they cannot be alpha blended 10 سال پیش
  Ivan Safrin bfd0de6096 Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code 12 سال پیش
  Ivan Safrin 496961ce73 Fixed shader texture prop sheet, added scene label prop sheet 12 سال پیش
  Ivan Safrin 912f42e31d Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor 12 سال پیش
  Ivan Safrin c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning 12 سال پیش
  Ivan Safrin d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. 12 سال پیش
  Ivan Safrin 04fc32a398 Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff 12 سال پیش
  Ivan Safrin 35ddb611e7 Fixed almost all UI and IDE issues 12 سال پیش
  Ivan Safrin 499ac73584 More UI and IDE fixes 12 سال پیش
  Ivan Safrin b4fe98b72c Figuring out coordinates 12 سال پیش
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens 12 سال پیش
  Ivan Safrin 062ceef3ab Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly 12 سال پیش
  Ivan Safrin f6edf81027 Premultiplied alpha support in labels 13 سال پیش
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 سال پیش
  Ivan Safrin 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 سال پیش
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 سال پیش
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 سال پیش
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 سال پیش
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 سال پیش
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 سال پیش
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 سال پیش
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 سال پیش