Ivan Safrin
|
d9d7ff88d6
Fixed distance not being returned properly in ray/box intersection code, made editor icons lower resolution and smaller
|
11 năm trước cách đây |
Ivan Safrin
|
fa1b054f01
Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor
|
12 năm trước cách đây |
Ivan Safrin
|
6787ee41f6
Made SceneMesh clear the material before wireframe render, added UnlitMaterial to default.pak, 3d editor can now place meshes, primitives and lights and edit entity and material properties
|
12 năm trước cách đây |