Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 jaren geleden |
Ivan Safrin
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6defaa8438
Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request
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13 jaren geleden |
Ivan Safrin
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a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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14 jaren geleden |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 jaren geleden |
Ivan Safrin
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3f22489bf4
Various bugfixes across the board
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14 jaren geleden |
Ivan Safrin
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 jaren geleden |
Ivan Safrin
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b92ecca496
Added minizip to the repo, some fixes
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14 jaren geleden |
Ivan Safrin
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69b72fe5a4
Vehicle physics, default shaders and material
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14 jaren geleden |
Ivan Safrin
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8b1ae6d785
3D Physics module, minor fixes across the board.
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14 jaren geleden |
Ivan Safrin
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 jaren geleden |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 jaren geleden |
Ivan Safrin
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9bfa6cf3d3
Rebuilt and updated 2D Physics module, ported particle system to support 2D
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15 jaren geleden |
Ivan Safrin
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552195f8a8
Started on bindings, set up old collision scene code as a module
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15 jaren geleden |