Historique des commits

Auteur SHA1 Message Date
  Ivan Safrin 386b346ffd Collision objects will no longer act as solid objects to physics objects but will track collisions with them il y a 10 ans
  Ivan Safrin 94928b0011 Update to latest Bullet (not using Bullet 3 yet) il y a 10 ans
  Ivan Safrin 966420be46 Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop il y a 11 ans
  Ivan Safrin 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default il y a 11 ans
  Ivan Safrin cb4d7c6bc4 Merge in with latest cherry-picked master commits il y a 12 ans
  Ivan Safrin 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera il y a 12 ans
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens il y a 12 ans
  Ivan Safrin bf46667536 Fixed projection matrix not being set correctly in the renderer, sped up returning entities from 3d physics collisions il y a 12 ans
  Nur Monson faa12ac8ed Fix member var init order warnings on OS X il y a 12 ans
  Ivan Safrin 56e6d494ff Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press il y a 12 ans
  Ivan Safrin 3512d16811 Second part of mcclure's leak fixes il y a 13 ans
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes il y a 13 ans
  Ivan Safrin a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks il y a 14 ans
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
  Ivan Safrin 3f22489bf4 Various bugfixes across the board il y a 14 ans
  Ivan Safrin 146e89033a Added comparison operator overloaders to Color, added remove methods to 3D Physics scenes il y a 14 ans
  Ivan Safrin 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories il y a 14 ans
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. il y a 14 ans
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes il y a 14 ans
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. il y a 15 ans
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now il y a 15 ans
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D il y a 15 ans
  Ivan Safrin 552195f8a8 Started on bindings, set up old collision scene code as a module il y a 15 ans