Ivan Safrin
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14ff32c986
Added ability to register focus child without adding it to the UI element, separete groups of focusable elements now tab through seamlessly in IDE prop sheets, moved some more IDE inputs to be tabbable
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%!s(int64=10) %!d(string=hai) anos |
Ivan Safrin
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b4b8130dad
Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild
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%!s(int64=10) %!d(string=hai) anos |
Joachim Meyer
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cee22aae46
Fix getHeight() - it now more looks for the highest label but for the whole height of the UIMultilineLabel.
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%!s(int64=11) %!d(string=hai) anos |
Joachim Meyer
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49b533b922
Fix UIMultilineLabels to return the correct width and height.
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%!s(int64=11) %!d(string=hai) anos |
Joachim Meyer
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6bea25ddac
Color of UIMultilineLabel is now set directly to the labels
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%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
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3a359fa545
Fixed icons culling incorrectly in entity editor, added buttons to hide icons in entity editor, update polycode version to new versioning system, made about page display correct version, made polybuild display correct version, added project information to about page, added UIMultilineLabel class to UI module
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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73c9c27a6c
UI tweaks, light theme
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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124e0641ba
Optimized UI rendering
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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4bf7ff7347
Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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35ddb611e7
Fixed almost all UI and IDE issues
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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7284783d0d
More cleanup, got focus working
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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d5e2bbf406
First pass at resolving changes in the IDE code
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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e45e14f3a2
Fixed more input event and UI stuff
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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%!s(int64=12) %!d(string=hai) anos |
cib
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17c51168dd
Started work on fix for #238
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%!s(int64=12) %!d(string=hai) anos |
cib
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87a0880928
Added doxygen comments to UIElement
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
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%!s(int64=13) %!d(string=hai) anos |