Historial de Commits

Autor SHA1 Mensaje Fecha
  Ivan Safrin e52dec6349 Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default hace 12 años
  Ivan Safrin c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE hace 12 años
  Ivan Safrin 6f1ff51c61 Editor split fixes hace 12 años
  Ivan Safrin 124e0641ba Optimized UI rendering hace 12 años
  Ivan Safrin e45e14f3a2 Fixed more input event and UI stuff hace 12 años
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens hace 12 años
  cib d7eb82f4ad Added virtual to UIWindow destructor hace 13 años
  mcc 73035453bb Rewrite of ALL the destructors in the UI module; destructor safety in Polycore Tween object. hace 13 años
  Ivan Safrin 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder hace 13 años
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) hace 13 años
  Ivan Safrin 40ee2aafec Revisiting UI Module and IDE hace 14 años
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. hace 14 años
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class hace 15 años
  Ivan Safrin 7cc9015fd0 Initial import from old repository hace 15 años