Ivan Safrin
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216caf518f
Ability to override theme font, size and spacing in UITextInput
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10 年之前 |
Ivan Safrin
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462b9bca13
Added focus highlights to text fields, increased contrast on button hightlights on ui buttons
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10 年之前 |
Ivan Safrin
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1659aa47ce
Text input fields now select all on gaining focus, invisible and/or disabled UI elements will no longer focus on tab, added support for disabling focus elements when their parent prop is disabled, primitive sheet in IDE entity editor will not tab through disabled fields now
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10 年之前 |
Ivan Safrin
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5e8fa4f035
UITextInput now shows caret immediately when focus is gained
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10 年之前 |
Ivan Safrin
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b4b8130dad
Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild
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10 年之前 |
Ivan Safrin
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3d8368505e
Merge pull request #587 from fodinabor/UITextInputSelectionFix
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11 年之前 |
Ivan Safrin
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0f29a7fefa
Merge pull request #588 from fodinabor/IDEFixes
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11 年之前 |
Joachim Meyer
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17b8fc8a1e
Home and End button don't scroll the Texteditor up and down, but let the cursor jump to the front / end of the line. (works with selection too)
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11 年之前 |
Joachim Meyer
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8c56813e6e
Fixes #346.
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11 年之前 |
Joachim Meyer
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fb1c0a6615
Since fooflare removed their fork, I'm just kind of reopening: #550
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11 年之前 |
Joachim Meyer
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2ac17abbcc
*Updates the SceneSprite example, *Fixes an IDE crash on Windows.
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11 年之前 |
Ivan Safrin
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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11 年之前 |
Ivan Safrin
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d69a199f2c
Fixed caret position calculation in UITextInput
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11 年之前 |
lunatix
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4a88e774b0
added a missing underscore
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12 年之前 |
lunatix
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4f4a0f37b5
found some more assertations..
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12 年之前 |
lunatix
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b1f307b00c
Some more windows fixes and a debug assertion in PolyUITextInput.cpp (only multiline text inputs)
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12 年之前 |
Ivan Safrin
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b7d3d5b096
Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks
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12 年之前 |
Ivan Safrin
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 年之前 |
Ivan Safrin
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 年之前 |
Ivan Safrin
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 年之前 |
Ivan Safrin
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81e87a9001
Removed direct transform vector access in entities due to speed and memory considerations
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12 年之前 |
Ivan Safrin
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0822881875
Fixed mousewheel events
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12 年之前 |
Ivan Safrin
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124e0641ba
Optimized UI rendering
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12 年之前 |
Ivan Safrin
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4bf7ff7347
Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks
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12 年之前 |
Ivan Safrin
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35ddb611e7
Fixed almost all UI and IDE issues
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12 年之前 |
Ivan Safrin
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7284783d0d
More cleanup, got focus working
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12 年之前 |
Ivan Safrin
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499ac73584
More UI and IDE fixes
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12 年之前 |
Ivan Safrin
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e45e14f3a2
Fixed more input event and UI stuff
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12 年之前 |
Ivan Safrin
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03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
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12 年之前 |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 年之前 |