Ivan Safrin
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75e4257348
Testing out travis
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10 rokov pred |
Ivan Safrin
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7fbb913bb8
Undo states and saving for sprite editor
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10 rokov pred |
Ivan Safrin
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9f4ad131fa
Text input popup in IDE now lets you press enter to submit, added more undo support to sprite editor
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10 rokov pred |
Ivan Safrin
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adaf49ef3f
Added IDE entity editor options for tiling textures in primitives
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10 rokov pred |
Ivan Safrin
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7c284c39ce
Merge pull request #627 from fodinabor/tiling
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10 rokov pred |
Ivan Safrin
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72c998f38d
Merge pull request #644 from fodinabor/UIThemesCopyFix
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10 rokov pred |
Ivan Safrin
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36c6602022
Fixed up 3d physics constraints, added point2point constraint
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10 rokov pred |
Ivan Safrin
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386b346ffd
Collision objects will no longer act as solid objects to physics objects but will track collisions with them
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10 rokov pred |
Ivan Safrin
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94928b0011
Update to latest Bullet (not using Bullet 3 yet)
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10 rokov pred |
Ivan Safrin
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49edca1962
Fixed scaling breaking collision objects
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10 rokov pred |
Ivan Safrin
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e828cb38a6
Started on undo/saving in sprite editor
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10 rokov pred |
Ivan Safrin
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6769ee4a40
Selecting entities in the IDE will no longer mark the file as unsaved
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10 rokov pred |
Ivan Safrin
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7cd3a8c427
Added ability to edit the root entity of an entity file in the IDE entity editor (automatically selectes when nothing else is selected or selected via tree)
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10 rokov pred |
Ivan Safrin
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247a042248
Fixed tree view not focusing correctly
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10 rokov pred |
Ivan Safrin
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a0defca885
Proper focus tabbing in color picker
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10 rokov pred |
Ivan Safrin
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26791e6973
Made retina assets for new UI highlights and copies all new assets to the defaul ui themes pak
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10 rokov pred |
Ivan Safrin
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462b9bca13
Added focus highlights to text fields, increased contrast on button hightlights on ui buttons
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10 rokov pred |
Ivan Safrin
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1659aa47ce
Text input fields now select all on gaining focus, invisible and/or disabled UI elements will no longer focus on tab, added support for disabling focus elements when their parent prop is disabled, primitive sheet in IDE entity editor will not tab through disabled fields now
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10 rokov pred |
Ivan Safrin
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14ff32c986
Added ability to register focus child without adding it to the UI element, separete groups of focusable elements now tab through seamlessly in IDE prop sheets, moved some more IDE inputs to be tabbable
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10 rokov pred |
Ivan Safrin
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5e8fa4f035
UITextInput now shows caret immediately when focus is gained
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10 rokov pred |
Ivan Safrin
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b4b8130dad
Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild
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10 rokov pred |
Ivan Safrin
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b6b2dc7d22
All tool windows now focus automatically on popup, text input popup automatically selects existing text for convenience
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10 rokov pred |
Joachim Meyer
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6081e9662a
Fix UIThemes.pak to be copied along with the Player on Linux and Windows (it at least looks like it is already done one Mac istn't it?). Also copying UIThemes.pak to /Framework/Modules/Assets.
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10 rokov pred |
Ivan Safrin
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27a13b8ce4
Disabled touch and pen APIs in release build
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10 rokov pred |
Ivan Safrin
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9863e050cd
Changed version for release
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10 rokov pred |
Ivan Safrin
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2e0ae0533a
Merge pull request #607 from fodinabor/transformFix
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10 rokov pred |
Ivan Safrin
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d98d07f60b
Mesh OBJ saving will not crash with empty mesh data
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10 rokov pred |
Ivan Safrin
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c970884edd
Fixed a problem with uniform sprite sheet grids not generating properly
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10 rokov pred |
Ivan Safrin
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c4b0b0d0cc
Merged Windows pen pull request
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10 rokov pred |
Ivan Safrin
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3837e0f9ea
Added additional image loading support via stb_image. Polycode can now load PNG,JPG,TGA,PSD rgba images and Radiance HDR floating point images. Polycode IDE will now load newly supported file formats and allow to browse for them in the asset browser. Polycode entity editor now has SceneMesh settings for alpha testing and backface culling, which are now saved in the entity file format
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10 rokov pred |