Commit History

Автор SHA1 Съобщение Дата
  Ivan Safrin 8be60d9cb7 Optimized mesh skinning further, added support for GPU skinning преди 11 години
  Ivan Safrin a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files преди 11 години
  Ivan Safrin 38ae3d8a37 Drastically sped up skeletal animation, optimized render array creation, replaced getVertex/getActualVertex with getVertex/getIndexedVertex to avoid conditionals in vertex access преди 11 години
  Ivan Safrin bfc2510042 Added mesh particle support to particle system (no IDE options for it yet), optimized VBO creation slightly преди 11 години
  Ivan Safrin 56d250823c Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates преди 12 години
  Ivan Safrin 02272793af Removed Polygon from Polycode, meshes now contain vertices directly преди 12 години
  Ivan Safrin 1a30c4b13f Fixed vertex buffer type setting broken in earlier commit преди 13 години
  Ivan Safrin 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer преди 13 години
  mcc e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) преди 14 години
  Ivan Safrin 4d4235dd40 Tangent support in VBOs преди 14 години
  mcc 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork преди 14 години
  Ivan Safrin e9c1a6af55 Mac fixes for bitshifter's changes. преди 14 години
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. преди 14 години
  unknown 207ca4fca6 Windows port and some fixes преди 14 години
  Ivan Safrin c9406f5051 Code cleanup and documentation. преди 14 години
  Ivan Safrin 7a37c48787 Code clean up and documentation преди 14 години
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. преди 15 години
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now преди 15 години
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D преди 15 години
  Ivan Safrin 7cc9015fd0 Initial import from old repository преди 15 години