Ivan Safrin
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0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
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13 yıl önce |
Ivan Safrin
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272e763c7a
LINE_LOOP_MESH support
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13 yıl önce |
Ivan Safrin
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 yıl önce |
Ivan Safrin
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 yıl önce |
Ivan Safrin
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1646e57158
Position mode options in editor and entity loading code
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13 yıl önce |
Ivan Safrin
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9344384708
Fixed crash when trying to copy with empty selection
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13 yıl önce |
Ivan Safrin
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9b1d802703
Texture filtering mode option in project settings
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13 yıl önce |
Ivan Safrin
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35eb2dbaa1
Fix for file dialog on Mac, add files to project option
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13 yıl önce |
Ivan Safrin
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1deeee0ebc
Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder
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13 yıl önce |
Ivan Safrin
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e8dc5f9d47
Fixes for two UI bugs
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13 yıl önce |
Ivan Safrin
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5ee706d3c5
Lua bindings rework. No more __ptr_lookup, __ptr is now regular userdata and contains a pointer to the pointer to C++ class, garbage collection metatables on some objects.
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13 yıl önce |
Ivan Safrin
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e10455cf98
Label memory leak fixes
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13 yıl önce |
Ivan Safrin
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 yıl önce |
Ivan Safrin
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14634160c4
Proper error reporting on errors in files loaded by require()
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13 yıl önce |
Ivan Safrin
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d51dbac584
isClass/isKindOfClass support in class system, cast and safe_cast functions
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13 yıl önce |
Ivan Safrin
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179a78648b
Removed accidentally added directory
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13 yıl önce |
Ivan Safrin
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543baf9047
Returning std::vectors as Lua arrays in bindings
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13 yıl önce |
Ivan Safrin
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65f80c19cd
Fixed 3d particles
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13 yıl önce |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 yıl önce |
mcc
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238a8c5e60
Fix LocalShaderParam access from LUA: Add typed getters and setters for void * field, incidentally re-triggering the 'at least two methods' rule for create_lua_library
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13 yıl önce |
mcc
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78e54d425a
TinyXML should always use CRLF (windows) line endings, regardless of platform. Also, document TinyXML changes for license compliance.
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13 yıl önce |
mcc
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a0a7c109b6
ShaderBinding::addLocalParam should return the newly created LocalShaderParam
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13 yıl önce |
mcc
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c5ad1e5338
Add ability to create a ScreenImage from a Texture, same as from an Image.
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13 yıl önce |
Ivan Safrin
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e2023b4b52
IDE Project icon and Mac file association
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13 yıl önce |
Ivan Safrin
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86070be06b
Fixed play button in the IDE behaving strangely
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13 yıl önce |
Ivan Safrin
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9ded3c1458
Fixed LuaJIT support, fixed shader alpha when fog is enabled
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13 yıl önce |
Ivan Safrin
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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13 yıl önce |
Ivan Safrin
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2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
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13 yıl önce |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 yıl önce |
Ivan Safrin
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2fd2c4cf5a
Transform can now be set via public position,scale and rotation members in Entity. width and height now public in ScreenEntity
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13 yıl önce |