Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Safrin 8389c645df Got SceneLabels working with the new renderer, caching uniform and attribute bindings há 10 anos atrás
  Ivan Safrin 9045c4a9fd More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer há 10 anos atrás
  Ivan Safrin 34db7a5a5d Initial codebase gutting, basic batched renderer outline há 10 anos atrás
  Ivan Safrin 94bfec4af7 Added native touch support on Mac há 10 anos atrás
  Ivan Safrin d40a6f7c1e Fixed some gamepad input issues, fixed remote debugger in the IDE being overwhelmed by debug information upon crash há 11 anos atrás
  Ivan Safrin a8d3b1351a Implemented saveFilePicker on OS X há 11 anos atrás
  Ivan Safrin 966420be46 Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop há 11 anos atrás
  Ivan Safrin 40c5f004b8 Sprite bugfixes, added ability to change retina support setting in Core::setVideoMode há 11 anos atrás
  Ivan Safrin c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning há 12 anos atrás
  Ivan Safrin 8263af95a8 Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods. há 12 anos atrás
  Ivan Safrin 77a91bfb8e Fixed full screen mode setting on Mac há 12 anos atrás
  Ivan Safrin 56e6d494ff Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press há 12 anos atrás
  mcc afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. há 13 anos atrás
  Ivan Safrin f8dc3922a7 OS-specific shortcut keys and core shortcut events há 13 anos atrás
  Ivan Safrin a0b87eba59 Fixed Mac build broken by Windows changes há 13 anos atrás
  Ivan Safrin 134576cae7 Tons of Windows fixes há 13 anos atrás
  Ivan Safrin c77626f237 Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience há 13 anos atrás
  Ivan Safrin a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight há 13 anos atrás
  Ivan Safrin 8a8b1cfa08 Player exits more gracefully on quit, debuggger improvements in the IDE há 13 anos atrás
  Ivan Safrin f6dddc3e47 Multiple UITextInput fixes (crashing on deleting lines, mouse input while scrolling) há 13 anos atrás
  Ivan Safrin 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player há 13 anos atrás
  Ivan Safrin 5e0b6cf926 Scrolling setters for scrollbars and scroll container, execute command for Core, app launcher for Cocoa core, misc IDE changes há 13 anos atrás
  Ivan Safrin 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys há 13 anos atrás
  Ivan Safrin 40766fd24b Moved getScreenInfo to Core há 13 anos atrás
  Ivan Safrin 83f843670e Fixed potential crash in TUIO module, exposed eventMutex in Core há 13 anos atrás
  Ivan Safrin 490211cbd1 Warp mouse Cocoa implementation há 13 anos atrás
  Ivan Safrin 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics há 13 anos atrás
  Ivan Safrin dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa há 13 anos atrás
  Ivan Safrin 60398a8df7 Moved gamepad stuff into core há 14 anos atrás
  Ivan Safrin b07cef3dd0 Gamepad support via libstem_gamepad há 14 anos atrás