Ivan Safrin
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8389c645df
Got SceneLabels working with the new renderer, caching uniform and attribute bindings
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10 лет назад |
Ivan Safrin
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34db7a5a5d
Initial codebase gutting, basic batched renderer outline
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10 лет назад |
Ivan Safrin
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5f77291ffa
Gamma correction for subpixel font rendering
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10 лет назад |
Ivan Safrin
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f6d40cc8e1
Labels now have a new rendering mode called Label::ANTIALIAS_LCD, which renders text using subpixel antialiasing. You must initialize them with a foreground and background colors and they cannot be alpha blended
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10 лет назад |
Ivan Safrin
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 лет назад |
Ivan Safrin
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496961ce73
Fixed shader texture prop sheet, added scene label prop sheet
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12 лет назад |
Ivan Safrin
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912f42e31d
Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor
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12 лет назад |
Ivan Safrin
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 лет назад |
Ivan Safrin
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 лет назад |
Ivan Safrin
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 лет назад |
Ivan Safrin
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35ddb611e7
Fixed almost all UI and IDE issues
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12 лет назад |
Ivan Safrin
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499ac73584
More UI and IDE fixes
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12 лет назад |
Ivan Safrin
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b4fe98b72c
Figuring out coordinates
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12 лет назад |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 лет назад |
Ivan Safrin
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062ceef3ab
Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly
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12 лет назад |
Ivan Safrin
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f6edf81027
Premultiplied alpha support in labels
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13 лет назад |
Ivan Safrin
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 лет назад |
Ivan Safrin
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 лет назад |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 лет назад |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 лет назад |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 лет назад |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 лет назад |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 лет назад |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 лет назад |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 лет назад |