Ivan Safrin
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597b073ee1
Added framebuffer support to new renderer
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10 år sedan |
Ivan Safrin
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b51f324a3d
Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working
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10 år sedan |
Ivan Safrin
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9045c4a9fd
More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer
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10 år sedan |
Ivan Safrin
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34db7a5a5d
Initial codebase gutting, basic batched renderer outline
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10 år sedan |
Bill Robinson
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cfcd9d5668
Added octosphere and optimized subdivider so it doesn't make too many vertices.
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11 år sedan |
Ivan Safrin
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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12 år sedan |
Ivan Safrin
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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13 år sedan |
Ivan Safrin
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 år sedan |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 år sedan |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 år sedan |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 år sedan |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 år sedan |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 år sedan |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 år sedan |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 år sedan |