Commit historia

Upphovsman SHA1 Meddelande Datum
  Ivan Safrin 597b073ee1 Added framebuffer support to new renderer 10 år sedan
  Ivan Safrin b51f324a3d Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working 10 år sedan
  Ivan Safrin 9045c4a9fd More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer 10 år sedan
  Ivan Safrin 34db7a5a5d Initial codebase gutting, basic batched renderer outline 10 år sedan
  Bill Robinson cfcd9d5668 Added octosphere and optimized subdivider so it doesn't make too many vertices. 11 år sedan
  Ivan Safrin aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. 12 år sedan
  Ivan Safrin 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 år sedan
  Ivan Safrin c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 år sedan
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 år sedan
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 år sedan
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 år sedan
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 år sedan
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 år sedan
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 år sedan
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 år sedan